The majority of the focus in Golden Axe: Beast Rider is on sword combat, the player progressing through bland brown and grey barbarian camps and strongholds on their path to avenge the Axirians and stop Death Adder. With some poorly written and generic dialogue during the moments characters speak it was probably wiser to deemphasize the actual plot elements, but it does leave any moment it resurfaces feeling weak since there was little build-up to character moments like Tyris’s supposed anguish in making a choice near the game’s end. Tyris isn’t totally alone in her quest, a dwarf named Gilius Thunderhead appearing to tell her that the legendary Golden Axe has been shattered and uniting its pieces might give her a hope of defeating the mysterious Death Adder, the game then mostly focusing on action save for introducing the character of Tarik who appears, does nothing of note, and seems to only exist to tease the idea of a sequel. With her clan wiped out and deity stolen, Tyris seeks to save the dragon only to find that Death Adder has conquered much of the outside world already with his forces. Tyris is a member of the Axirian Sisterhood who worship a great dragon who is immediately snatched by the forces of the dark lord Death Adder in the game’s opening level. Golden Axe: Beast Rider features the story of Tyris Flare although there’s not a lot to the tale being told and thus it feels unearned when the game attempts to milk some drama out of its climax. In the end Golden Axe: Beast Rider would be a messy product that lead to the franchise being put on ice again, but it certainly could have been messier if Secret Level hadn’t wisely carved out the parts that weren’t working. Not all fault lies on Sega though as even before the split, Secret Level promised more than they knew they could make and just hoped it would come together, ultimately having to pare down the features to make this action game come to life. Developer Secret Level mostly had experience in porting games to console rather than making fully new ones and yet Sega had so much faith in them they bought them out and then split their development team so half could go work on an Iron Man game for PS3 and Xbox 360. I have several thousand more adverts available - please contact me if you're looking for something specific.2008’s Golden Axe: Beast Rider was created as a reimagining of the Golden Axe series that had been mostly quiet since it’s last fully new game in 1994, but while taking the 2D brawler series into 3D might have lead to a few growing pains, it was a variety of poor business decisions colliding that ended up sealing this game’s fate. You may see single pixel vertical lines (red/green/blue) on the scan - these are not present on the paper advert (they're my crappy scanner getting dust on the sensor). Sometimes the scan picture below will appear very blocky - this is something to do with how the image is resized - it looks much better when you click it and view the full size version. The green text in the scan is not present on the actual advert. As this is a vintage item, there may be small marks, wear to edges and/or minor creasing - this will be visible in the detailed scan. Please click on the image below to see a more detailed scan. Slightly larger than A4 size (roughly 11" x 8.5"). ![]() Vintage original single page advert, carefully removed from magazine. There will be text/images on the reverse.
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